Meeting a Slow Doom

This directory provides a branchless, mov-only version of the classic DOOM video game. This is thought to be entirely secure against the Meltdown and Spectre CPU vulnerabilities, which require speculative execution on branch instructions.

You look at the example screenshot, and see it’s basically the game’s initial view. A bit lazy on the part of the author? Well, no…

The mov-only DOOM renders approximately one frame every 7 hours, so playing this version requires somewhat increased patience.

MOSS Q4 2017 Update

We’ve just published MOSS’s Q4 2017 update, bringing you up to speed on what’s going on in the world of MOSS (Mozilla Open Source Support, our program for giving back to the open source and free software community).

The application deadline for the next round is at the end of this month. If you know a project that Mozilla is using somehow that could do with some financial help, or a project that’s working on something in line with Mozilla’s mission and goals, please do encourage them to apply.